I don't know why you hate on a guy that's working for us, the community and end-users of after effects and asking the right questions to adobe.
He's right about the total lack of hardware optimization in the actual after effects workflow (not speaking of rendering). He may have an arrogant writing style, but at the core he's right.
Look at his video about motion. It's true that after effects doesn't tap all the computing power our modern machines have at all during the actual work in any comp. Just when you hit the render button it starts to use the CPUs. GPUs just sit there, just being not touched at all (except if you buy Element 3d)
"Will Ae finally get a rewrite that takes FULL advantage of multiple cores and multi-threading throughout the entire program and not just rendering?
Since Apple has set the new standard for multiple GPU workstations with the release of the new Mac Pro, will we finally see a more widely adopted (dare I say standardized) approach to GPU implementation in After Effects and other programs across the Adobe suite?
Adobe’s commitment specifically to Apple tech is has been sorely lacking. OSX software technologies like Cocoa, Quicklook, Spotlight, Core Audio and Video and others seem to be completely ignored in the Adobe suite of applications. I don’t feel like After Effects CS2 would run much faster than Ae CC on the same hardware. I remember replacing the Nvidia 8800GT with the Radeon 5970 and comparing the render times in Ae CS5. Much to my disappointment there was no gain at all. I will go out on a limb and say that my render times in Ae on the same hardware would be very close to the same as they were two versions ago. Many of Ae’s speed gains come from faster processors and advances in storage speeds and not from new coding libraries that allow for direct access to the hardware. 64-bit is nice but it hardly seems to have made the program noticeably faster. Background disk-caching is also nice but is a far cry from true multi-threading or direct access to the GPUs."
As we know from january's after effects blog post, Adobe has heard the message lound and clear from the user reaction, that all most of us want from a future after effects update is just that: HARDWARE OPTIMIZATION and no more features built on top of the old legacy code.
After yesterday's 2014 update that brought two usefull features: mask tracking and kuler sync, it makes you wonder what the future of afx will look like.
Anyway, we're getting completely off topic (except that it alle belongs to the same annoying matter of lacking Open CL support throughout creative cloud apps). So I'll stop continue digging on this matter for now.