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Re: Saving data and using them

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ThanksThanks for your response!

 

(The teacher shouldn't check the student's answers, but) The program (I) should check it automatically. For this, the program should get all the information where the character is, And which definition is associated with.

 

I still do not know, how do I write a program (in the first game, it's the teacher), save the data in a file and its location.

For example, I have the following code:

 

var myXML: XML =

<rows>

<row> w, o, r, d, *, n, e, x, t, w, o, r, d, *, l, a, s, t, w, o, r, d, i, n , r, o, w, 1 </ row>

.

.

.

</ rows>

 

Well, how do I get him to be kept in a file, and how do I control his position (server side)?

 

A lot of Thanks!


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